WET STATS
Mothership has four stats: Speed, Strength, Intellect, and Combat. It also four saves—Body, Fear, Sanity, and Armor.
I'm cutting saves, I think. I'll figure something else out for armor, but the Big Wet is fundamentally less of a horror setting than Mothership, and I prefer to just make stats and saves the same thing anyway. Stress is probably getting slashed, too.
The current stats I'm think about for the Big Wet are:
- Brain: your intellect, processing power, knowledge. Left and right brain both, really.
- Nerves: your reaction speed, ranged combat abilities, fine motor control. Anything connected to your senses or nervous system.
- Heart: your emotional sway, willpower, tenacity. More metaphorical than physical.
- Lungs: your athletic talents, endurance, melee combat abilities. Anywhere oxygen flows.
I like these because A) they're good fleshy nouns with some zest, and B) they're a little more flexible and metaphorical and thought-provoking than just basic terms.
They follow the same procedure as Mothership for determining them: roll 6d10 for each stat, down the line. Roll under that stat to succeed on a check.
Wet, of course, is the fifth stat: it comprises your literal wetness, but also fatigue, weariness, exhaustion, and lack of will.
(Eyes, Ears, Hands, Fingers, Bones, Face, Tongue, Liver, and Meat were all reject stats. They might get added in later. We'll see.)
DRY TIMES
Mothership has classes, which give you your starting saves, a couple of skills, and one or two random abilities. I'm not super into them, to be honest, so instead the Big Wet's going to have a giant d100 list of "who you were when it was dry," which gives you some starting skills. Roll one of these at chargen.
Not all of these are equal. The basic weighting is that stats > free skills > selected skills, and a given background should have the equivalent of ~4 free skills, but the balancing is pretty loose. Embrace the inequality, to some degree.
Here's the list:
- Accountant
+10 Brain, Mathematics, 2 skills - Activist
+5 Heart, Politics, Tactics, 2 skills - Actor
+20 Heart, Art, 2 skills - Airline Pilot
Driving, Piloting, Vehicle Specialization, 2 skills - Architect
+5 Brain, 3 skills - Arms Dealer
+5 Nerves, Bartering, Economics, Post-Collapse Markets, Fighting, Firearms, Ammunition Recycling - Assassin
+5 Lungs, +5 Nerves, Fighting, Firearms, Close-Quarters Combat, Weapon Specialization - Astronaut
+5 Brain, +5 Lungs, Mathematics, Physics, Diving - Author
Art, 3 skills - Banker
-10 Heart, Mathematics, Economics, 2 skills - Barista
+5 Nerves, +5 Lungs, 3 skills - Bartender
+5 Nerves, +5 Face, Coastwise, 2 skills - Bodyguard
+10 Lungs, Fighting, 2 skills - Boxer
+20 Lungs, Athletics, Fighting, Close-Quarter Combat - Bus Driver
Driving, Coastwise, 3 skills - Caregiver
+10 Heart, +10 Brain, 2 skills - Carpenter
+10 Nerves, +5 Lungs, Mechanical Repair, 1 skill - Cashier
+5 Lungs, +5 Heart, 3 skills - Celebrity
+10 Heart, +10 Lungs, 2 skills - Chef
+10 Nerves, +5 Brain, Agriculture, 1 skill - Chemist
+10 Brain, Chemistry, Explosives, 1 skill - Civil Servant
+5 Brain, Politics, Administration, Governance, 1 skill - Dancer
+10 Lungs, Athletics, 2 skills - Dentist
+10 Brain, Biology, Medicine, Surgery - Dietician
+5 Brain, +5 Lungs, Agriculture, Biology, 1 skill - Drug Dealer
+5 Lungs, +5 Nerves, Bartering, Economics, Post-Collapse Markets - Ecologist
+10 Brain, Hydrology, Biology, Botany, Meteorology, Climatology, Neo-Ecology - Economist
+5 Brain, Bartering, Mathematics, Economics, 1 skill - Editor
+5 Brain, -5 Heart, Art, 3 skills - Electrician
+5 Brain, Mechanical Repair, Scavenging, 2 skills - Engineer
+5 Brain, Mathematics, Physics, Engineering, 1 skills - Farmer
+10 Brain, Agriculture, Meteorology, Botany, Hunting - Fast Food Worker
+5 Lungs, +5 Heart, 3 skills - Film Producer
-5 Brain, Bartering, Politics, 3 skills - Fisher
+5 Lungs, +5 Nerves, +5 Brain, Biology, Hydrology, 1 skill - Flight Attendant
+5 Heart, +5 Nerves, 3 skills - Forester
+5 Lungs, +5 Brain, Biology, Botany, 2 skills - Game Designer
-5 Brain, -5 Heart, -5 Lungs, -5 Nerves - Garbage Worker
+5 Heart, +5 Lungs, Scavenging, 2 skills - Geographer
+10 Brain, History, Art, Hydrology, 1 skill - Hairdresser
+5 Heart, +5 Nerves, Art, 2 skills - Historian
+5 Brain, History, 2 skills - Hunter
+5 Lungs, +5 Nerves, Hunting, Firearms, 1 skill - Illustrator
+10 Nerves, +5 Heart, Art, 1 skills - Influencer
+10 Heart, +5 Lungs, Athletics, 1 skill - Insurance Agent
Bartering, 3 skills - IT Tech
+5 Brain, Mechanical Repair, Computers, 1 skill - Jeweler
+10 Nerves, Art, History, Bartering - Journalist
+5 Brain, +5 Heart, Coastwise, Art, 1 skill - Lawyer
+10 Brain, -5 Heart, History, Tactics, Philosophy, Ethics - Librarian
+20 Brain, History, Politics, Administration, Governance - Linguist
+10 Brain, 3 skills - Locksmith
+10 Nerves, +5 Brain, Breaking & Entering, Safecracking, 1 skill - Magician
+10 Nerves, 3 skills - Marine
+10 Lungs, +5 Nerves, Fighting, Firearms, Close-Quarters Combat, Amphibious Warfare - Marine Biologist
+10 Brain, Diving, Biology, Hydrology, Scuba, 1 skill - Martial Artist
+10 Lungs, Athletics, Fighting, Spirituality, Close-Quarters Combat, 1 skill - Mason
+5 Lungs, +5 Brain, Scavenging, 2 skills - Mathematician
+10 Brain, Mathematics, 2 skills - Mechanic
+5 Brain, +5 Nerves, Mechanical Repair, Driving, Jury Rigging - Miner
+10 Lungs, Scavenging, Urbex, 1 skill - Musician
+10 Heart, +5 Nerves, Art, 2 skills - New-Age Guru
+10 Heart, Spirituality, Theology, Apocalyptic Mysticism, 1 skill - Nurse
+5 Brain, +5 Heart, +Nerves, First Aid, Medicine - Organized Criminal
+5 Lungs, Breaking & Entering, Coastwise, Politics, 1 skill - Painter
+5 Nerves, Art, 3 skills - Pharmacist
+5 Brain, Chemistry, Biology, Medicine, Pharmacology, 1 skill - Police Officer
-20 Heart, +5 Lungs, +5 Nerves, Fighting, Firearms, 2 skills - Politician
+5 Heart, +5 Brain, Politics, Tactics, 2 skills - Priest
+5 Heart, +5 Brain, Spirituality, Theology, 2 skills - Private Eye
+5 Nerves, +5 Brain, Fighting, Firearms, Scavenging, Hunting - Psychologist
+5 Brain, +5 Heart, Biology, Psychiatry, 2 skills - Public Health Worker
+5 Brain, +5 Heart, Biology, Agriculture, Hydrology, Politics, Administration - QA Specialist
+5 Brain, Mechanical Repair, Scavenging, 2 skills - Rancher
+5 Lungs, Hunting, Agriculture, 2 skills - Realtor
+5 Heart, Bartering, Breaking & Entering, 2 skills - Receptionist
+5 Heart, 3 skills - Roustabout
+5 Lungs, Scavenging, Urbex, 2 skills - Sailor
+5 Lungs, Hydrology, Athletics, Diving, 1 skill - Salesperson
+10 Heart, Bartering, 2 skills - Sanitation Specialist
+10 Brain, Biology, Medicine, Sanitation, 1 skill - Schoolchild
Scavenging, Fighting, Coastwise, Diving, 2 skills - Sculptor
+5 Nerves, +5 Lungs, Art, 2 skills - Secretary
+5 Brain, +5 Heart, Politics, Administration, 1 skill - Singer
+5 Lungs, +5 Heart, Art, 2 skills - Social Media Manager
+10 Heart, +5 Brain, Politics, Administration, 1 skill - Spy
+5 Nerves, +5 Heart, +5 Brain, Athletics, Fighting, Coastwise, Politics, Breaking & Entering - Stripper
+10 Lungs, +5 Heart, Art, Athletics, 1 skill - Student
4 skills - Surgeon
+5 Brain, +10 Nerves, First Aid, Medicine, Surgery - Tailor
+5 Nerves, Art, Scavenging, 2 skills - Teacher
+10 Heart, +5 Brain, +5 Lungs, Coastwise, Tactics, Command - Thief
+10 Nerves, Breaking & Entering, 2 skills - Trucker
+5 Lungs, +5 Nerves, Driving, Coastwise, 2 skills - Trust Fund Kid
-5 Heart, +5 Lungs, 2 skills - Undertaker
+5 Lungs, +5 Brain, Biology, First Aid, Scavenging, 1 skill - Veterinarian
+5 Heart, +5 Brain, +5 Nerves, Biology, First Aid, Medicine - Weather Person
+5 Brain, Hydrology, Meteorology, 2 skills - Yoga Instructor
+5 Lungs, +5 Nerves, Spirituality, Athletics, 1 skill - Zoologist
+5 Brain, +5 Lungs, Biology, Hunting, 1 skill
I'm sure there's a few more in here somewhere that I'm missing. Feel free to make your own, too.
BIG WET FUTURE V
My semester is starting back up, so my time is reduced, but next on the docket are things like:
- Dry Wonders, all of the artifacts and strange devices that you, as scavengers, are hunting for
- Wet Vehicles, for land and sea (and both), and all of their stats and stuff
- Flooded Wastes, and how you might run the over-land/sea procedures of the game
- Wet Gear revised, since the last listing were slightly suspect
But yeah. Keep an eye out.
Good stats. Lungs is an odd-one-out, and I would normally have gone for Flesh or Meat... but this is a flooded world! You'll be holding your breath and/or drowning a lot! So very good choice, nice interplay between mechanics and world
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